Update – 13 November 2016

in Dev blog

Hello~

This week I was focused on rewriting the camera, because the previous one wasn’t dynamic or smooth enough for our targeted racing experience.

 

Needless to say, messing with camera isn’t for anyone

wheelless__camera-bug-a
Cameraman’s drunk again

 

(Another one for the lulz):

wheelless__camera-bug-b

 

I’ve also made some improvements on the camera shake. Here is a gif where it is not working as intended:

wheelless__camerashake-bug

 

 

Fear not, for I am full steam on the camera. Angles might not be all right, there are also some questions unanswered, but we’ll get there eventually.

 

Next week: more camera, optimisation and maybe some sounds effects prototyping.

 

 

Thanks for reading, see you next week!